
Daniel
Ellett
ASPIRING MACHINE LEARNING
ENGINEER, SPECIALISING
IN GAMES

01 PORTFOLIO
MY LATEST WORK. SEE MORE >



02 Experience
GSE Year 1
Mini Golf
Lead Programmer
This game was my submission for the Game Development Pipeline course, where we focused on time management and working on our own skills. This game was made in C#, on Unity.
Summer 2023
Titan City
Programmer and Lead Voice Synthesiser
This was a joint-made project for the NASA Space Apps challenge, where I worked with two colleagues to create a game in a day about the challenges faced of living on the moon. This was put in front of a local county panel, but unfortunately not selected for national competition.
January 2024
The C. Reeyus. case of The Giggletouch Gas Factory
Programmer
This was a project created for the Global Game Jam 2024 - UWE branch, where me and two friends worked to create a game within two days. This was submitted locally and globally, winning the local edition and not ranking in the global.
GSE Year 2
Research on Proximal Policy Optimization and AI Image Generation
Programmer
This was an assignment given to me in the first semester of my second year at university. For this assignment I chose to research PPO, which was a topic I picked independently, as it interested me. I then used Dall-E to generate AI images of cats to prove my knowledge in the subject.
CONTACT ME
I am a university student studying BSc Games Software Engineer at Bournemouth University, currently in my second year. I am specialising in games however after university, I plan to go into Machine Learning and AI.
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I am available for both email and telephone contact, Monday - Sunday midday - 20:00.
Tel: +44 7587 531942